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| mobile level ranges | 1-4 (low) |
5-9 (mid low) |
10-14 (mid high) |
15-19 (high) |
20-24 (advanced) |
25-30 (expert) |
| usable by all alignments total apply modifiers | 1 | 1 | 2 | 3 | 4 | 5 |
| usable by two alignments total apply modifiers | 2 | 2 | 3 | 4 | 5 | 6 |
| usable by only 1 alignment total apply modifiers | 3 | 3 | 4 | 5 | 6 | 7 |
| maximum weapon avg. damage | 4.5 | 6.5 | 9.5 | 12.5 | 15.5 | 18.5 |
| maximum ac-apply (before multipler) | 2 | 4 | 6 | 7 | 8 | 9 |
| spell affects | detect magic infravision light |
detect align water breath water walking anti-summon farsee? |
invis sense life protection from align sneak evade hide |
sanctuary globe haste hide-eq (uses 4 apply mods) noloc-eq (uses 2 apply mods) |
non-detect allsight |
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| protection affects | resist elements | immune elements | ||||
| maximum treasure gold value | 50 | 250 | 500 | 1000 | 2500 | 4000 |
| magic | int, wis, mana |
| melee combat | str, dex, max-hit, hitpoints, hitroll, damroll, armor |
| essence | mana, max-hit, hitpoints, movement |
| misc | con, movement, saving throws |